Features & Compatibility
About this item
- Put Your PS5 in the Palm of Your Hand – PlayStation Portal Remote Player gives you access to the games on your PS5 over your home Wi-Fi*, letting you jump right into gaming without needing to play on a TV.
- Play Your Game Collection – PlayStation Portal Remote Player can play compatible games you have installed on your PS5 console, including your favorite games for PS5 and PS4.
- Experience Breathtaking Immersion with DualSense Wireless Controller Features – Feel the incredible immersion of haptic feedback and adaptive triggers in supported games.
- Beautiful 8” LCD Screen – Take in every exquisite detail of your favorite games as they come alive on a brightly lit and gorgeous full HD screen.
- 60fps Capable at 1080p Resolution – PlayStation Portal Remote Player can deliver silky smooth gameplay at up to 60fps with high image clarity on its 1080p resolution screen.
- PlayStation Portal Remote Player can stream compatible games installed on your PS5 console. PlayStation Portal Remote Player requires broadband internet Wi-Fi with at least 5Mbps for use. For a better play experience, a high-speed connection of at least 15Mbps is recommended. The quality and connectivity of your play experience may vary depending on your network environment. A PS5 console and account for PlayStation Network is required. The PS5 console must be connected to a broadband internet connection, powered on fully or in Rest Mode, and it must be paired with your PlayStation Portal Remote Player.
- Games that require a VR headset (PlayStation VR or PlayStation VR2) or additional peripherals (other than a DUALSHOCK 4, DualSense, or DualSense Edge wireless controller) are not compatible. Games that must be streamed on PS5 using a PS Plus Premium membership are not compatible. Haptic feedback and adaptive trigger features available when supported by game.
- Individual game performance will vary based on the specific game being played, and the quality of connectivity in your network environment.
- Haptic feedback and adaptive trigger features are only available when those features are supported by the game being played.